Pages: [1] 2 3 |
1. Wormhole industry Indexes - in EVE Technology Lab [original thread]
Thanks will just have to hope that CCP will decide to implement something for it then.
- by Zavand Crendraven - at 2017.04.14 07:29:18
|
2. Wormhole industry Indexes - in EVE Technology Lab [original thread]
Is there a way to extract wormhole system indexes? I looked at most of the endpoints but it doesnt seem like there is any other endpoints other than the /industry/systems/ end point to do it. I understand that they dont wanna expose the industry i...
- by Zavand Crendraven - at 2017.04.13 23:27:06
|
3. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Ransu Asanari wrote: Let's take a trip back in time. I started playing in 2012, when the Drake was still an amazing ship. I trained into missiles based on feedback everyone gave me, that it was good for PVE and PVP. Pretty soon afterwards: ...
- by Zavand Crendraven - at 2017.04.04 10:02:45
|
4. Sticky:[December] Navy EWar Frigates - in Player Features and Ideas Discussion [original thread]
TJ Tadaruwa wrote: Is there any particular reason why the Maulus Navy and the Vigil Fleet seem to be more like their T2 EAFs than the Crucifier Navy and the Sentinel. Maulus Navy (point range + a random point strength outta nowhere) Vigil Flee...
- by Zavand Crendraven - at 2015.10.16 22:10:40
|
5. [Skill Plan] Remaps - in Player Features and Ideas Discussion [original thread]
Valacus wrote: Zavand Crendraven wrote: Peckles wrote: Leto Aramaus wrote: I seriously can't believe anyone gives a crap about attributes. +5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you wan...
- by Zavand Crendraven - at 2015.10.07 18:01:20
|
6. [Skill Plan] Remaps - in Player Features and Ideas Discussion [original thread]
Peckles wrote: Leto Aramaus wrote: I seriously can't believe anyone gives a crap about attributes. +5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll pr...
- by Zavand Crendraven - at 2015.10.07 17:29:53
|
7. Sticky:[Vanguard] 350k added skillpoints for new characters! - in Player Features and Ideas Discussion [original thread]
Edwin Wyatt wrote: Simple, why does CCP choose which skills I want, we haven't had these starter skills for years but now my hauler must have a bunch of gunnery skills. It clearly shows CCP break from reality, they have good ideas but never pro...
- by Zavand Crendraven - at 2015.09.25 01:29:50
|
8. Missle Skill Change - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: Yngvar ayShorn wrote: No, because: Missiles are not a single race weaponary. Turrets are. Remember Energy, Hybrid and Projectile-Turrets. If you are good at Hybrids, you can't even use Energys or Projectiles. You have to s...
- by Zavand Crendraven - at 2015.09.18 01:12:34
|
9. Assault Ship Changes ! - in Player Features and Ideas Discussion [original thread]
Aminari Talar wrote: Assault ships are still out of their element. With the current meta being really heavily around nano-kiting, we could really use a anti-nano ship. Luckly we have the Assault ship working in that way, so i want to make some...
- by Zavand Crendraven - at 2015.09.13 07:51:43
|
10. New T2 ship hull suggestion - in Jita Park Speakers Corner [original thread]
1. This should be in F&I 2. This has been proposed multiple times already 3. It shouldnt be its own thread but in the sticked thread https://forums.eveonline.com/default.aspx?g=posts&t=397030&find=unread
- by Zavand Crendraven - at 2015.09.05 18:44:08
|
11. Tempest - in Player Features and Ideas Discussion [original thread]
Umino Iruka wrote: Lloyd Roses wrote: Umino Iruka wrote: Tempest Fleet issue: 10% bonus to Large Projectile turret optimal range 15% bonus to Large Projectile turret rate of fire This would mean Tempest Fleet issue would have 10.5 eff...
- by Zavand Crendraven - at 2015.07.04 15:10:49
|
12. Re-balance Evasive Maneuvers Ganglink and Halo Implants. - in Player Features and Ideas Discussion [original thread]
Hakaari Inkuran wrote: Gang links should be nerfed rather than any implant set be buffed. atm halo set isnt that good though when you can get a snake set that will allow for almost identical speed/sig tank while also being faster a slight buf...
- by Zavand Crendraven - at 2015.05.15 22:46:58
|
13. Turret Sig Radius - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Would you support reducing their sig res if they were remade into 'burst' weapons like the rapid launchers? I would love to see bonused dual heavy pulse apocs tearing it up on the battlefield. :D There is no reason t...
- by Zavand Crendraven - at 2015.05.12 01:58:33
|
14. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Zavand Crendraven wrote: Bob Shaftoes wrote: Yeah this ship is going to be pretty worthless for kiting. If I am doing the math right it will do 1136 with navigation and acceleration control 5 , outside of speed m...
- by Zavand Crendraven - at 2015.05.10 19:53:57
|
15. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Bob Shaftoes wrote: Yeah this ship is going to be pretty worthless for kiting. If I am doing the math right it will do 1136 with navigation and acceleration control 5 , outside of speed mode 1409m/s outside propulsion mode 160 * 1.25 * (1 + ...
- by Zavand Crendraven - at 2015.05.10 19:46:37
|
16. Suggestion for the Orthrus - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Suitonia wrote: ShahFluffers wrote: FYI: 25% bonus to rate-of-fire = 33% increase in damage. You have actually BUFFED the Orthrus. No it's the same DPS 5 Missile Launchers multiplied by 1.33x (Rate of fire) is 6....
- by Zavand Crendraven - at 2015.04.26 15:04:58
|
17. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Zavand Crendraven wrote: Snipped Couple of quick counter-points. One, that's the smallest size of AC. Currently that same fit works with 150mm ACs (the next size up) with only a 2% CPU implant or a rig, and 200mm A...
- by Zavand Crendraven - at 2015.04.05 14:16:53
|
18. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
I believe this is the completely wrong way to go around the issue as it really doesnt fix a damn thing about the insane fitting freedom the Svipul will still be able to pull of a 10mn AB dual masb fit without a single fitting rig or mod and the sp...
- by Zavand Crendraven - at 2015.04.05 02:40:40
|
19. Thoughts on off grid boosting, the counter. - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: I'm assuming CCP can't limit the boosting effect because of how it functions. They could limit the effect based On a center point created by a separate module activated by the player though. How would CCP be able to te...
- by Zavand Crendraven - at 2015.04.05 01:39:01
|
20. Vigil as a Webbing Boat - in Player Features and Ideas Discussion [original thread]
Lienzo wrote: Rivr Luzade wrote: And what ship is going to be the TP boat in the T1 Ewar frigs? And you are going to make the Cruor useless? No frigate really needs a target painting bonus, precluding the development of new mechanics su...
- by Zavand Crendraven - at 2015.03.31 14:56:40
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |